RULES OF BUNNOCK
The game consists of two parallel rows of bones, each row consisting of
two guards and twenty bones. There are a total of eight throwers.
The object of the game is to knock down the opposition’s bones beginning
with the guards. The team that knocks down the opposition’s bones first,
with the least number of shots, will be declared the winner.
The team that has been chosen to throw first will throw all their throwers
at the opponent’s bones. Once the entire team has thrown, the opposing
team may then throw back. This continues until the game is finished.
The first team to knock down all of the opposing team’s bones wins the
game, however each team is allowed to throw the same number of bones. If the
first team to knock down all the bones threw first, the opposing team will
be allowed to throw back any bones the first team used to knock down all the
Once both guards have been knocked down, the remaining bones may be knocked
down in any order.
An extra game will be played in the event of a tie. Teams will change ends
but the order of throw remains the same.
1. A team is made up of 4 players, one of which must be of the opposite
2. There is no age limit for a player.
3. A player may be registered on only one team.
4. Once a team is registered, only those players registered are allowed to
play on that team, with the following
exception: If one of the registered
players cannot play for any valid reason (the Bunnock Committee will
if the reason is valid), the Bunnock Committee will provide that team with
a list of 5 substitutes that
the team may pick from.
1. Two parallel rows of bones shall be 10 meters (32 ft. 6 in.) apart with
one guard 0.4 meters (16 in.) from
either end of the row.
2. Prior to beginning a game, the umpire shall throw a coin and ask one captain
to call heads or tails. The
winner of the toss may choose one but not both
of the following:
a) choose which
or b) choose to shoot first or last.
The opponent shall have the remaining
1. The throw line has been defined as the line on
which the bones are set up, extending 1.0 meters from either
The foul line shall be a marked line 1 meter in front of the throw line.
You must throw from the throw
line and at no time while throwing can you step over
the foul line.
2. All bones must be thrown underhand.
3. A bone that has been thrown is not retrievable once over the foul line
regardless of the distance it has
4. Any opposition bone accidentally knocked or kicked down shall be considered
5. In the event that a bone other than a guard is knocked down, before both
guards on that line have been
knocked down, it will be placed 5 cm (2 in.)
inside the nearest guard. Any other bones knocked down before
will be placed 5 cm (2 in.) from the previous bone. If more bones are knocked
down than space
allows, they will be placed 5 cm. (2 in.) behind the replaced
bone. If any of these bones are knocked down a
second time, it shall be placed
5 cm. (2 in.) outside of the nearest guard and so on. In the event that one
these bones is knocked down a third time it shall be replaced
where it fell.
6. If a bone beside a guard is knocked down at the same time as the first
guard falls, the bone shall be placed 5
cm. (2 in.) outside the remaining
guard. The first guard remains down.
7. A bone that has been thrown will remain where it stops until the completion
of that end.
8. Once the guards are down, no bones shall be moved prior to the completion
of the end. Once the end is
completed all knocked down bones shall be removed
9. If, after a complete end, a bone is leaning on a downed bone, the umpire
shall remove the downed bone
unless both teams are in agreement. If the leaner
remains standing, it shall be considered standing.
10. If a bone is hit by a thrower and breaks, and it’s base remains
standing, that bone shall be replaced by a
whole bone on the same spot.
11. The throwing order may be interchanged at any time during the game, but
player must throw both bones before the next
player may throw.
12. If a shot is declared foul, the shot is lost. Any fallen bones must be
set up as close as possible to where
13. If more than one game is being played, you must change ends and the winner
14. The umpire shall have the right to disqualify any team
that is using foul or abusive language to the
or to the umpire.
15. If a team does not agree with an umpire’s ruling, they may request
the umpire to review his decision with
two more umpires. This ruling shall
then be final.